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Friday, 13 August 2021

The Gnomon Workshop - Material Texturing for Production in Mari & Maya

August 13, 2021 0
The Gnomon Workshop - Material Texturing for Production in Mari & Maya

 The Gnomon Workshop - Material Texturing for Production in Mari & Maya

This comprehensive material texturing workshop teaches industry-proven techniques tried and tested on feature films by Lead Texture Artist, Peter Aversten. During 8.5 hours of video tutorials, Peter walks through the techniques he uses in production using primarily Mari and Maya, beginning with the fundamentals and demonstrations of more beginner concepts covering the Mari node graph — perfect for those transitioning from a layer-based workflow. The workshop then gradually builds on the processes explored in the initial chapters, while demonstrating how to work with a typical hero UDIM asset that would be found in the majority of feature films.


Peter reveals how to texture assets for RenderMan using physical values and shows how to create some of the major materials, highlighting a combination of techniques that are both procedural and texture-library-based. He also explains how to use physical values for texturing from the Index of Refraction databases and discusses how a typical feature film pipeline works to provide all-important industry insights.


http://www.thegnomonworkshop.com/tutorials/material-texturing-for-production-in-mari-maya

The Gnomon Workshop - Material Texturing for Production in Mari & Maya

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Wednesday, 4 August 2021

The Gnomon Workshop - Procedural Shading Techniques For Houdini & Arnold

August 04, 2021 0
The Gnomon Workshop - Procedural Shading Techniques For Houdini & Arnold

 The Gnomon Workshop - Procedural Shading Techniques For Houdini & Arnold


Learn to create photorealistic procedural shaders with Arnold and take advantage of the procedural nature of Houdini with this workshop by Wojtek Piwowarczyk, Environment Generalist TD for film, animation, and game cinematics.
During the course of 8.5 hours, Wojtek reveals his personal collection of techniques used in production and developed over several years while creating visual effects for a variety of entertainment projects. He covers not only detailed methods for creating procedural shaders but also discusses how Houdini’s procedural nature can be used to full effect. You’ll learn several techniques for extracting information from source geometry to create effective shaders — and because it’s procedural, you’ll be able to apply them to any models, and even reuse them entirely, or in parts, on future projects.
http://www.thegnomonworkshop.com/tutorials/procedural-shading-techniques-for-houdini-arnold


The Gnomon Workshop - Procedural Shading Techniques For Houdini & Arnold

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Sunday, 1 August 2021

Watch Domestika - Cartoon-Style Still Life Modeling with Maya (Modelado cartoon de bodegones con Maya)

August 01, 2021 0
Watch Domestika - Cartoon-Style Still Life Modeling with Maya (Modelado cartoon de bodegones con Maya)

 Domestika - Cartoon-Style Still Life Modeling with Maya (Modelado cartoon de bodegones con Maya)


From the official website at: http://www.domestika.org/en/courses/1326-cartoon-style-still-life-modeling-with-maya
"Learn the basic techniques to model and build cartoon-style 3D props
If you want to go from imagining to creating fantastic worlds, 3D scenes, and cartoon-style settings, this is your course. Albert Valls, who has worked in Framestore for big productions like Avengers: Infinity War, Thor: Ragnarok, and Fantastic Beasts: The Crimes of Grindelwald, will be your guide throughout this course.
Learn all the steps to create your own 3D scene from scratch: starting from the idea, to blocking, and scene composition to the final render for your portfolio. Along the way, Albert shows you techniques and tools to help you turn your imagination into reality while learning the working methodology used by professional studios. Finally, go through texturing. The final objective is that you can learn to tell your own story through the creation of a scene.
This is the second course by Albert Valls on Domestika. If you are looking to start with a more introductory course, you might be interested in Creation of 3D Scenes from Scratch in Maya.
About this course
Albert tells you about his career as a 3D artist for television, animation, and VFX, and talks about some of his influences in the world of comics, film, and animation.
Start by focusing on something basic, the idea. Albert shows you his reference sources and tells you how to organize them before starting a project. See the basics of composition, to help you guide the viewer through the environment. Then, move on to sketching your scene.
Discover the tools for blocking (or modeling) in Maya and how to translate your 2D sketch into a 3D environment. Accomplish the blocking as you adjust the scale, volumes, and proportions. Then, learn how to color your proxies to make the scene more visible to the Previs and Layout team.
Get introduced to Set Dressing and see the key points when modeling the asset library. Then, learn how to reuse modeled objects to create new assets.
Let's get to work! Build your stage using your library and perform blocking in a professional way. Albert shows you how to add the props to the scene and visualize your character for a perfect dressing; also how to organize the outliner to leave the files ready to apply the textures.
Finally, Albert teaches you the basics of lighting and rendering and how to get a quality wireframe for your models. With the help of Adobe Photoshop, finish your image to add it to your portfolio.
What is this course's project?
Create a 3D scene, following cartoon-style guidelines, with Maya.
Who is it for?
This course is for anyone with knowledge of Maya who wants to go beyond the creation of assets and learn how to manage a complete 3D scene, as well as for those interested in creating settings for movies.
What you need
To take this course, you will need previous knowledge of modeling with Maya and a lot of imagination. As for materials, you will only need a computer with Autodesk Maya installed."
*no project files
Languages: Spanish, with English, Spanish, French, Portugese, Italian and German subtitles.

Domestika - Cartoon-Style Still Life Modeling with Maya

01. Presentación - Presentation



02. Influencias - Influences




03. ¿Qué haremos en el curso - What will we do in the course



04. Estilizar y exagerar las formas - Stylize and exaggerate shapes



05. Irregularidad y variación - Irregularity and variation



06. Proporciones, thickness y bevel - Proportions, thickness and bevel




07. Estilo handmade y nivel de detalle - Handmade style and level of detail



08. Recopilación de referencias - Collection of references



09 – Modelado de la poción 1



10 – Modelado de la poción 2




11 – Modelado del libro 1.mp4




12 – Modelado del libro 2.mp4




13 – Modelado del pergamino 1.mp4




14 – Modelo del pergamino 2.mp4



15 – Modelado del frasco.mp4



16 – Modelado de la moneda 1.mp4


17 – Modelado de la moneda 2.mp4




18 – Modelado de la tabla de madera.mp4



19 – Renombrar y combinar.mp4



20 – Componer el bodegón.mp4



21. Iluminación - Illumination.mp4



22. Look dev 1.mp4



23. Look dev 2.mp4



24. Resultado final - Final result.mp4



25. Modelado cartoon - Modeling cartoon.mp4



Friday, 30 July 2021

Adobe Substance 3D Collection MULTi5 ISO-m0nkrus

July 30, 2021 0
Adobe Substance 3D Collection MULTi5 ISO-m0nkrus

 Adobe Substance 3D Collection MULTi5 ISO-m0nkrus 

... RELEASE iNFORMATiON ...


Adobe Substance 3D Collection Multilingual contains Chinese std, English (North America), French, German and Japanese.


- Adobe Substance 3D Designer
- Adobe Substance 3D Painter
- Adobe Substance 3D Sampler
- Adobe Substance 3D Stager
... iNSTALL iNFO ...


1.) Install Adobe Substance 3D Collection (use autoplay.exe).
2.) Enjoy!

Note: If you encounter any issues with a previous installation / crack, please uninstall all Adobe products and delete those folders:


C:\Program Files (x86)\Common Files\Adobe\SLCache
C:\ProgramData\Adobe\SLStore

Adobe Substance 3D Collection



Thursday, 29 July 2021

Udemy - Exterior Visualization in Blender 2.9

July 29, 2021 0
Udemy - Exterior Visualization in Blender 2.9

 Udemy - Exterior Visualization in Blender 2.9

Use the Blender to Create Breathtaking Exterior Renders.

What you'll learn:
- Modelling, Shading, Lighting, Rendering in Blender
- Photorealistic Exterior Rendering in Blender
- Composting, Editing Final Renders
- Creating Stunning Renders
- Keyboard Shortcuts for Better Performance Speed

Requirements
- Basics of Blender like Navigating in the viewport, Basics of the Edit Mode.

Who this course is for
- Blender users curious about making Photorealistic Exterior Renders

Udemy - Exterior Visualization in Blender 2.9


001 Introduction


001 Creating Base Model of the House



002 Creating Base Model of the Front Windows




003 Modelling Windows



004 Adding Bevel to the Objects




005 Creating Side Windows




006 Subdivision Surface Modifier




007 Creating Water Pipe and Supporters




008 Curves



009 Creating Railings



010 Creating Concrete Blocks



001 Adding Camera to Scene and Making some Adjustments




001 Basics of Materials



002 Quixel Bridge




003 Basics of UV




004 Materials to import from Bridge




005 Adding Materials to the Objects




001 Basics of Particle Settings Creating a Grass




002 Adding Plants to the Scene




003 Creating Tree




001 Final Adjustments and Rendering



002 Compositing





001 Blender Tips Section Introduction




002 Combining Grass and Concrete Pavement


003 Creating Ornaments with Easy Way




004 Adding Snow to any Scene



Watch Direct Free Udemy - Learn archviz visualization, Blender beginner course 2021

July 29, 2021 1
Watch Direct Free Udemy - Learn archviz visualization, Blender beginner course 2021

 Udemy - Learn archviz visualization, Blender beginner course 2021


Archviz in Blender in 100min, Step by step course 2021!
What you'll learn


- Visualization in architecture
- Modeling, texturing, lighting, scene setting
- 6 blender modifiers (array, mirror, bevel, boolean, solidify, subdivision surface
- Learn all the tools to create anything in 3D
- final .blend file with models, textures and post precessing


Requirements


- No, the course is adapted for beginners
Who this course is for:
- Creatives who are interested in design or want to enter the 3d world, as well as more advanced Blender users
http://www.udemy.com/course/learn-archviz-visualization-blender-beginner-course-2021/

Udemy - Learn archviz visualization, Blender beginner course 2021

001 course preview.mp4:




001 Modeling cabinet, tap and toilet, Boolean, Solidify, Subdivision surface modifie.mp4:



001 Modeling wall socket - Mirror modifier - Addon Loop tool - Parent objects and.mp4:




001 Modeling Mirror - Import the model into Blender.mp4




001 Texturing in Blender - Materials - Nodes - Principled BSDF - Maps.mp4



001 UV Mapping - Surface Imperfections - Import Shaders - Blender denoising - Colo.mp4




001 Finish setup, Color menagment.mp4



Wednesday, 28 July 2021

Udemy - Complete 3D product modeling course Blender 2.8 from A to Z

July 28, 2021 0
Udemy - Complete 3D product modeling course Blender 2.8 from A to Z

Udemy - Complete 3D product modeling course Blender 2.8 from A to Z


Model , texture , light and render a realistic gaming headset using only blender 2.8

What you'll learn:


- 3d modeling
- basic detail sculpting
- texturing
- lighting
- rendering
- post production


Requirements

- very basic knowledge of blender 3d . enough to navigate the 3d viewport
Who this course is for
- beginner to intermediate 3d artists who want to up their level in realistic product modelling and rendering
http://www.udemy.com/course/modelling-realistic-headset-in-blender/

Udemy - Complete 3D product modeling course Blender 2.8 from A to Z

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