Udemy - Rigging Fundamentals Overview | Blender
~ Working out armatures, drivers and contraints within Blender for Animation ~
What you'll learn
- What armatures are and how to use them
- What drivers are and how to adopt them
- What constraints are and how they work
- How to use the different parenting tools
- What Custom Properties are and how to utilise them
- When to watch, edit and manage the graph editors
Requirements
- A good understanding of Blender itself is expected; familiarity of modeling, interacting with, and general proficiency of the software is advised.
- Blender 2.93 or above installed and ready to go.
- Some prior rigging knowledge may assist but not strictly required for this course.
- Rudimentary knowledge of mathematics is recommended.
- 7zip to decompress archived files (optional.)
Who this course is for:
- Blender modellers and general users who wish to begin building their armature rigging knowledge (mainly for animation purposes.)
http://www.udemy.com/course/rigging-fundamentals-blender/
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